Tag Archives: andengine
Aside

DIY Android Game Console

18 Oct

While everybody is waiting for the ouya to arrive -you know the kickstarter funded project for a top notch Android  gaming console Рjust make one yourself.

What are the ingredients, well easy an Olimex OLinuxIno board (45 euro, with Android ICS image), an ordinary pc USB gamepad (10 euro), monitor or TV screen VGA and audio input.

As already mentioned in a previous post the Olimex board features a 1Ghz A13 Allwinner CPU and a Mali400 GPU plenty of power for an Android gaming console.

See https://www.olimex.com/Products/OLinuXino/A13/A13-OLinuXino/

You don’t need to install special software to use usb gamepads or joysticks. Since 3.1 Android offers out of the box support for game controllers. The app you see running on the video is the ApiDemos app you can find in the Android devs examples. Click on the Views -> Game Controller Input¬† in the ApiDemos example.

See http://android-developers.blogspot.be/2011/05/android-31-platform-new-sdk-tools.html

 

If you want to create Android games I suggest you’ll give AndEngine a try, see www.andengine.org

While there’s no real documentation, you can buy a book written by Rick Rogers that explains AndEngine in detail plus the beginning of writing games. ‘Learning Android Game Programming’ published by Addison-Wesley and available on Amazon,com where else ?

There are a few branches of AndEngine out there, I created my own version in the beginning of AndEngine one that still runs on 1.5 devices, yes I have a phone and tablet that run 1.5…yes that old…

On thing still missing is a plastic case for your console, I’m working on that, so keep en eye on my blog, when it’s ready I’ll publish the 3D files here so you can print one…

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